Fidelity models, Ideation
This project was done for the bachelor course Interactive Product Design. I worked on this project together with Max Meijer, Jorien Alers and Randy Kommerkamp. We were given the assignment to design a key fob for a car (case: Tesla) that can park independently. The main design problem that arose, was how to keep the interaction between the user and the product as fast as possible, while the key fob does contain the necessary interaction possibilities. During the process, we made use of different fidelity models.
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